Playground
WebGLGLSLCardsDithering

WebGL Dither Cards

Three compact card surfaces rendered in WebGL with animated noise and ordered Bayer dithering. Each card runs the same shader with different seeds and color palettes, producing a cohesive set of atmospheric backgrounds.

Preview

WebGL Card

Discovery

Early concepts and references

WebGL Card

Prototype

Interaction and motion studies

WebGL Card

Launch

Polish, QA, and handoff